Double-click to repour the new polygon as solid or hatched. Note that the original selected primitives are not removed and the new polygon is poured inside the selected objects. The polygon will be created with its Fill Mode set to Outline.
You can place them directly or create them from selected primitives. Polygon Pours can only be placed in the PCB Editor. Hatched polygon pours are commonly used for ground purposes in analog designs. On a signal layer, you can place a solid polygon pour to define an area for carrying large power supply currents, or as a ground-connected area for providing electro-magnetic shielding. Also referred to as copper pours, polygon pours are similar to a region except that they can fill irregularly shaped areas of a board as they automatically pour around existing objects, connecting only to objects on the same net as the polygon pour. Polygon pours are used to create a solid or hatched (lattice) area on a PCB layer, using either Region objects or a combination of Track and Arc objects. SummaryĪ polygon pour is a group design object that is made up of simpler primitive objects. Hiding and Restoring Polygons (Shelving and Unshelving)Ī Polygon Pour (brighter red) being used to create a large GND area on a board.Remove Necks When Copper Width Less Than.Via the Polygon Pour Dialog or Properties Panel.Defining a Polygon from Selected Objects.